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Finding your way

Part 9 of 9 · 1 section

Last updated 30 July 2026 · Written by Philippe and Alixe from explorations360

49Where do I set...?

The shortcut for settings you look for without knowing which menu they live under. Each row says where to go, and links to the section explaining it in full.

I want to set...Where it lives
A scene's initial point of viewScene editor, in 2D view: the compass icon does not exist in 360 view. See The initial point of view.
The maximum rotation allowed to the visitorScene options, "Général" tab, camera limitation section. See The scene options.
An automatic move to another sceneFirst a scene duration, then a "Vers une autre scène" event set to automatic activation. See The prerequisite: give the scene some time.
Background music for the whole storyStory options, audio settings. See The story options.
Music for one sceneScene options, "Audio" tab. See The scene options.
The logo shown in the experiencePlayer interface settings. See The player's interface.
The nadir, to hide the tripod footPlayer interface settings. See The player's interface.
Hiding an event's titleEvent panel, display settings. See Settings shared by all events.
Making an event conditionalEvent panel, "Conditions" tab. See Conditions.
Making an event move during the sceneEvent panel, "Animation" tab, available on six event types. See The "Animation" tab.
Showing a value that changes inside a textInput screen of a Texte event, "Jetons dynamiques" panel below the Texte field. See Dynamic tokens.
Writing questions ahead of time, or importing them from a spreadsheetGESTION menu, "Mes quiz". See "Mes quiz".
Checking whether my media will hold up on a headsetEditor, "Préconisations" panel. See The recommendations.
The room size of a "Réalité Mixte" storyScene editor in 3D mode, "Pièce" panel, and not the scene options. See "Réalité Mixte" stories.
Adding a languageFirst in the profile, then translation from the editor. See Multilingual.
Password-protecting accessPublishing window, authentication mode. See Publishing a story.
Kiosk mode for a trade showBox settings. See Boxes, kiosk mode and the headset home.
Per-scene statisticsStatistics, detailed view. See Audience statistics.
The embed code for my sitePublishing window, once web publishing is on. See Publishing a story.
Pairing a headsetThe code is born in the headset, not in the platform. See Pairing and managing headsets.

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