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VR GLOSSARY
Definition

Autostereoscopy

Glasses-free 3D display technology

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Autostereoscopy

Explanation

A display technology that allows viewers to perceive 3D depth without wearing any special glasses or equipment.

Real-world example

The Nintendo 3DS screen or certain 3D advertising billboards in the street that appear to pop out at you — no glasses required.

Practical applications

  • Glasses-free 3D display: seeing depth without any equipment to wear
  • Signage and advertising: eye-catching 3D panels in storefronts or public spaces
  • Visualization screens: quick 3D preview without a headset
  • Interactive kiosks: frictionless 3D experiences for the general public

Autostereoscopic technologies

Lenticular screens

  • Array of micro-lenses in front of the display
  • Each eye sees a different image
  • Limited viewing position range

Example: Nintendo 3DS, certain professional 3D monitors

Parallax barrier

  • Slits that direct light to each eye
  • Less expensive than lenticular technology
  • Effective resolution is reduced

Example: Certain 3D smartphones from the 2010-2015 era

VR scenario

In the window of a real estate agency, an autostereoscopic screen displays properties in 3D. Passersby see the depth effect without stopping or putting on glasses. A guaranteed "wow" moment — and a first step before offering a full VR tour.

Why it matters in professional VR

  • Autostereoscopy provides a first 3D encounter with zero equipment friction
  • Complementary to VR: it grabs attention before offering full immersion
  • A niche technology but highly relevant in specific contexts (retail, events, exhibitions)